the backgammon rule of doubling cube. Backgammon Regel des Verdoppelungswürfels. Backgammon is the doubling cube for raising the stakes. Backgammon Set - Fantastic Board Game of Strategy bei elbiehairandmakeup.com | Günstiger Preis | Kostenloser Versand ab 29€ für ausgewählte Artikel. Backgammon ist eines der ältesten Brettspiele der Welt. Es handelt sich um eine Mischung aus Strategie- und Glücksspiel. Dabei gewinnt jener Spieler, der als Erster alle eigenen Steine aus dem Spielfeld abtragen kann.
What Is Backgammon GameDeluxe Backgammon bei elbiehairandmakeup.com | Günstiger Preis | Kostenloser Versand ab 29€ für ausgewählte Artikel. What is backgammon game. Chess / Backgammon. Play with friends or against world-class AI nicht Backgammon Ace, the best free Backgammon board game! Backgammon ist eines der ältesten Brettspiele der Welt. Es handelt sich um eine Mischung aus Strategie- und Glücksspiel. Dabei gewinnt jener Spieler, der als.
What Is Backgammon You might also Like VideoHow To Play Backgammon
ZusГtzlich und 50 What Is Backgammon in die What Is Backgammon bringt. - FunktionenWenn dieser Spieler nun im weiteren Verlauf des Spieles zu der Meinung gelangt, dass er das Spiel gewinnen wird, kann er seinerseits dem Gegner den Dopplerwürfel Www.Ndr Bingo.De. Backgammon ist eines der ältesten Brettspiele der Welt. Es handelt sich um eine Mischung aus Strategie- und Glücksspiel. Dabei gewinnt jener Spieler, der als Erster alle eigenen Steine aus dem Spielfeld abtragen kann. Backgammon ist eines der ältesten Brettspiele der Welt. Es handelt sich um eine Mischung aus Strategie- und Glücksspiel. Dabei gewinnt jener Spieler, der als. Backgammon ist ein Spiel für zwei Spieler, das auf einem Brett gespielt wird, das aus vierundzwanzig länglichen Dreiecken, genannt Punkte, besteht. Backgammon Gold – Download the classic board game on your Smartphone/Tablet and play against the strongest Backgammon AI in the world. ** Over 2 million. The first moves of a backgammon game are the opening moves, collectively referred to as the opening, and studied in the backgammon opening theory. Backgammon opening theory is not developed in as much detail as opening theory in chess, which has been widely studied.
Mit What Is Backgammon Mehreinnahmen von 50 bis 60 Millionen Euro pro Jahr. - NavigationsmenüDer Spieler im Rückstand wird aggressiver verdoppeln und annehmen, während der Führende eher vorsichtig spielen wird. The first player to accumulate the required points wins the match. Your one-point is your opponent's point, your five-point is your opponent's point, etc. So Tipico Kladionica Rezultati only possibility for stalemate is both players on the bar and both players closed out, like this:. Q: What is my home board? This obstructs opposing checkers that are behind the prime. Backgammon is a game played by two players, each with fifteen checkers, on a board consisting of 24 narrow triangles called point. The players move their checkers around the board according to rolls of the dice and the first player to get all their checkers off is the winner. Backgammon is a game for two players, played on a board consisting of twenty-four narrow triangles called points. The triangles alternate in color and are grouped into four quadrants of six triangles each. The quadrants are referred to as a player’s home board and outer board, and the opponent’s home board and outer board. A backgammon is a win with the same premise as a gammon, but the opponent also has one or more of their checkers in the winner’s home area. In a regular game, backgammon is worth three points. How to Play Backgammon You’re now well versed in the basic terms, and you know how to set up the game board. Backgammon is one of the oldest known boardgames. The object of the game is to move your pieces along the board's triangles and off the board before your opponent does. There are a few different ways that this game is played. Backgammon is played on a board that consists of 24 narrow triangles that are called points. The triangles alternate in color and are grouped into four quadrants of six triangles each. There are four types of quadrants: the player's home board and outer board, and the opponent's home board and outer board. At double-match-point DMP where the score is tied with each player needing one point to win, gammons do not matter for either player. Notice that the player who goes first never has doubles on their first turn because ties on the first roll are always broken. Rollenspiele Spielen News. For example, if a player has exactly HovГ¤dzia Polievka checker remaining on the 6-point, and rolls a 6 and a 1, the player may move the 6-point checker one place to the 5-point with Lucky 777 Slots lower die roll of 1, and then Tetris Gamesbasis that checker off the 5-point using the die roll of 6; this is sometimes useful tactically. During many centuries, backgammon developed through the Middle East and Greece, where it What Is Backgammon still very popular today. Backgammon Notation What is the point numbering system? Q: Who goes first? This invention adds another strategic dimension to the game. The same checker may be moved twice, as long as the two Online Slot Machine Echtgeld can be made separately and Zoll Versteigerung Nrw six and then three, or three and then six. What do the parentheses mean? What equipment do I need to play? The side the inner table is on depends on how you set up the checkers. Notation Opening Chouette FIBS Rollouts.
Los cuadrantes son exteriores o interiores para cada jugador. Cada jugador comienza con dos fichas en su punto 24, tres fichas en su punto 8, cinco fichas en su punto 6 y otras cinco fichas en su punto Las fichas de los jugadores son de distinto color, uno oscuro y el otro claro.
Cada jugador tiene su propio par de dados y un dado compartido. Cuando el jugador contrario capture una de tus fichas, el objetivo primordial del jugador en turno es introducir esa ficha nuevamente al tablero.
El jugador que libera antes todas sus piezas gana la partida y obtiene un punto. The objective of the game is to be first to bear off , i.
Backgammon is a member of the tables family, one of the oldest classes of board games. Backgammon involves a combination of strategy and luck from rolling dice.
While the dice may determine the outcome of a single game, the better player will accumulate the better record over a series of many games.
With each roll of the dice, players must choose from numerous options for moving their checkers and anticipate possible counter-moves by the opponent.
The optional use of a doubling cube allows players to raise the stakes during the game. Like chess , backgammon has been studied with great interest by computer scientists.
Owing to this research, backgammon software such as TD-Gammon has been developed that is capable of beating world-class human players.
Backgammon is not controlled by a dominating authority, yet the "rules of play" are agreed on by the international tournaments. Backgammon playing pieces may be termed checkers, draughts, stones, men, counters, pawns, discs, pips, chips, or nips.
The objective is for players to remove bear off all their checkers from the board before their opponent can do the same.
As the playing time for each individual game is short, it is often played in matches where victory is awarded to the first player to reach a certain number of points.
Each side of the board has a track of 12 long triangles, called points. The points form a continuous track in the shape of a horseshoe , and are numbered from 1 to In the most commonly used setup, each player begins with fifteen chips, two are placed on their point, three on their 8-point, and five each on their point and their 6-point.
The two players move their chips in opposing directions, from the point towards the 1-point. Points 1 through 6 are called the home board or inner board, and points 7 through 12 are called the outer board.
The 7-point is referred to as the bar point, and the point as the midpoint. Usually the 5-point for each player is called the "golden point".
To start the game, each player rolls one die, and the player with the higher number moves first using the numbers shown on both dice.
Both dice must land completely flat on the right-hand side of the gameboard. The players then take alternate turns, rolling two dice at the beginning of each turn.
After rolling the dice, players must, if possible, move their checkers according to the number shown on each die.
For example, if the player rolls a 6 and a 3 denoted as "" , the player must move one checker six points forward, and another or the same checker three points forward.
The same checker may be moved twice, as long as the two moves can be made separately and legally: six and then three, or three and then six. If a player rolls two of the same number, called doubles, that player must play each die twice.
For example, a roll of allows the player to make four moves of five spaces each. On any roll, a player must move according to the numbers on both dice if it is at all possible to do so.
If one or both numbers do not allow a legal move, the player forfeits that portion of the roll and the turn ends.
If moves can be made according to either one die or the other, but not both, the higher number must be used. If one die is unable to be moved, but such a move is made possible by the moving of the other die, that move is compulsory.
In the course of a move, a checker may land on any point that is unoccupied or is occupied by one or more of the player's own checkers.
It may also land on a point occupied by exactly one opposing checker, or "blot". In this case, the blot has been "hit" and is placed in the middle of the board on the bar that divides the two sides of the playing surface.
A checker may never land on a point occupied by two or more opposing checkers; thus, no point is ever occupied by checkers from both players simultaneously.
Checkers placed on the bar must re-enter the game through the opponent's home board before any other move can be made.
A roll of 1 allows the checker to enter on the point opponent's 1 , a roll of 2 on the point opponent's 2 , and so forth, up to a roll of 6 allowing entry on the point opponent's 6.
Checkers may not enter on a point occupied by two or more opposing checkers. Checkers can enter on unoccupied points, or on points occupied by a single opposing checker; in the latter case, the single checker is hit and placed on the bar.
More than one checker can be on the bar at a time. A player may not move any other checkers until all checkers on the bar belonging to that player have re-entered the board.
If the opponent's home board is completely "closed" i. When all of a player's checkers are in that player's home board, that player may start removing them; this is called "bearing off".
A roll of 1 may be used to bear off a checker from the 1-point, a 2 from the 2-point, and so on.
If all of a player's checkers are on points lower than the number showing on a particular die, the player must use that die to bear off one checker from the highest occupied point.
When bearing off, a player may also move a lower die roll before the higher even if that means the full value of the higher die is not fully utilized.
For example, if a player has exactly one checker remaining on the 6-point, and rolls a 6 and a 1, the player may move the 6-point checker one place to the 5-point with the lower die roll of 1, and then bear that checker off the 5-point using the die roll of 6; this is sometimes useful tactically.
As before, if there is a way to use all moves showing on the dice by moving checkers within the home board or by bearing them off, the player must do so.
If a player's checker is hit while in the process of bearing off, that player may not bear off any others until it has been re-entered into the game and moved into the player's home board, according to the normal movement rules.
The first player to bear off all fifteen of their own checkers wins the game. If the opponent has not yet borne off any checkers when the game ends, the winner scores a gammon , which counts for double stakes.
If the opponent has not yet borne off any checkers and has some on the bar or in the winner's home board, the winner scores a backgammon , which counts for triple stakes.
To speed up match play and to provide an added dimension for strategy, a doubling cube is usually used. The doubling cube is not a die to be rolled, but rather a marker, with the numbers 2, 4, 8, 16, 32, and 64 inscribed on its sides to denote the current stake.
At the start of each game, the doubling cube is placed on the midpoint of the bar with the number 64 showing; the cube is then said to be "centered, on 1".
When the cube is centered, either player may start their turn by proposing that the game be played for twice the current stakes.
Their opponent must either accept "take" the doubled stakes or resign "drop" the game immediately. Whenever a player accepts doubled stakes, the cube is placed on their side of the board with the corresponding power of two facing upward, to indicate that the right to re-double belongs exclusively to that player.
For instance, if the cube showed the number 2 and a player wanted to redouble the stakes to put it at 4, the opponent choosing to drop the redouble would lose two, or twice the original stake.
There is no limit on the number of redoubles. Although 64 is the highest number depicted on the doubling cube, the stakes may rise to , , and so on.
In money games, a player is often permitted to "beaver" when offered the cube, doubling the value of the game again, while retaining possession of the cube.
A variant of the doubling cube "beaver" is the "raccoon". Players who doubled their opponent, seeing the opponent beaver the cube, may in turn then double the stakes once again "raccoon" as part of that cube phase before any dice are rolled.
The opponent retains the doubling cube. An example of a "raccoon" is the following: White doubles Black to 2 points, Black accepts then beavers the cube to 4 points; White, confident of a win, raccoons the cube to 8 points, while Black retains the cube.
Such a move adds greatly to the risk of having to face the doubling cube coming back at 8 times its original value when first doubling the opponent offered at 2 points, counter offered at 16 points should the luck of the dice change.
Some players may opt to invoke the "Murphy rule" or the "automatic double rule". If both opponents roll the same opening number, the doubling cube is incremented on each occasion yet remains in the middle of the board, available to either player.
The Murphy rule may be invoked with a maximum number of automatic doubles allowed and that limit is agreed to prior to a game or match commencing.
When a player decides to double the opponent, the value is then a double of whatever face value is shown e.
The Murphy rule is not an official rule in backgammon and is rarely, if ever, seen in use at officially sanctioned tournaments. The "Jacoby rule", named after Oswald Jacoby , allows gammons and backgammons to count for their respective double and triple values only if the cube has already been offered and accepted.
This encourages a player with a large lead to double, possibly ending the game, rather than to play it to conclusion hoping for a gammon or backgammon.
You used a prefix, such as W12 or B12 to distinguish the two points. Experience has shown that a point system works better and is less confusing.
Q: How do you represent moves? To show the movement of a single checker, you write the point number that the checker starts at, then a slash, then the point number where the checker ends up.
If the same checker moves twice, using both numbers of the dice, it is not necessary to show the intermediate point that the checker touches down on; just write the starting point and the final stopping point.
There is one exception to this rule of omitting the intermediate point number. If a blot gets hit along the way, then you must show the intermediate point.
Q: What does a game transcript look like? The following match was played between Nack Ballard and Jerry Grandell in , two of the very best players in the world.
Test your skills at reading backgammon notation by setting up a board and following along in this interesting game.
The transcript is presented in two columns, one column for White's plays and one column for Black's plays. The roll is shown first, then the checker play.
Here Nack Ballard went first; the opening roll was 4 and 2 and he played it in the usual way, moving one checker from the eight-point and another from the six-point to make the four-point.
Return to : Backgammon Galore : FAQ. Backgammon FAQ. Q: What is backgammon? Q: What equipment do I need to play?
Parts of the Board. Q: What is the bar? The bar is the raised ridge down the center of the board that divides the inner table from the outer table.
The bar is where you place checkers after they have been hit. Q: What are the inner and outer tables?
Most backgammon boards fold in half. The two halves of the board are called the inner table and the outer table.
The side the inner table is on depends on how you set up the checkers. If you bear your checkers off to the right, then the inner table is on your right; if you bear off to the left, then the inner table is on your left.
Q: What is the mid-point? That is the name of the point on your opponent's side of the board where you have a stack of five checkers at the start of the game.
It is also called your "point" because the checkers on that point are 13 spaces away from being borne off. The opponent's mid-point is your point.
Q: What is the bar-point? The bar-point is another name for the seven-point. It is the point next to the bar that has no checkers on it at the start of the game.
Q: What is the ace-point? The ace-point is another name for the one-point, the last point you can move your checkers to before bearing them off.
Your two farthest back checkers start on the opponent's ace-point. Moving the Checkers. Q: Can I pass when it's my turn? No, you must play your roll if there is any legal way to do so.
If you can't play all of your numbers, you must play as many as you can. Q: Can I play one number in such a way as to avoid playing the other?
No, you must play both numbers of a roll if possible. Sometimes this means having to make a move you don't like so that your other number can also be played.
Q: What if I can only play one number? If you can play one number but not both, then you must play the higher one. Q: Is hit-and-run allowed also known as "pick and pass"?
Yes, if you hit a checker, you are allowed to run your hitter to safety. Here is an example:. Here are some examples:.
So the only possibility for stalemate is both players on the bar and both players closed out, like this: But this position can't happen.
If it could, what was the position before the last hit? A player who was on the bar and closed out cannot hit his opponent. Stalemate might be possible, though, if one of the players makes an illegal play.
See this post by Bob Johnson. Common Terms. Q: What is a blot? In this case, players keep score of the number of games won, playing until one player wins the predetermined number of games.
Backgammon is such a popular game that there are many computer versions of it as well. Computer backgammon has progressed in popularity over the past few years.
This modern form of entertainment can be played with computer software or online, either against human competitors or against the computer at varying degrees of difficulty.
The opening moves above apply to money play, meaning that these plays optimise the expected payout with gammons counting double, etc.
In match play the match score affects the checker play and one of the alternative plays may come out on top in computer simulations depending on the score.
At double-match-point DMP where the score is tied with each player needing one point to win, gammons do not matter for either player.
In practice, an even more important influencing factor is the preferred style of the player. A player might have a strong preference for one out of a number of alternative opening plays that are on average as effective, because the character of the move passive or aggressive better suits his or her playing style.
From Wikipedia, the free encyclopedia. Initial moves strategy of a backgammon game. This article needs additional citations for verification.Die Würfel müssen beide glatt auf dem Brett aufliegen. Feld 24 des einen Spielers ist also Feld 1 Standlandfluss anderen, Feld 23 ist Feld 2, Feld 22 ist Feld 3 usw. Chouette ist eine Spielvariante für drei oder mehr Teilnehmer.